If you don’t understand what”Terrain to mesh” actually does do not buy it, and expecting something entirely different.
Unity blends the textures creates lods, chunks, and does tricks to generate the terrain, converting it to mesh it eventually looks different or worse than the default since a mesh contains a material with a texture & normal map and the mesh itself. I want to also include, a lot of people don’t really understand how unity terrain works so after the conversion they complain about blurry textures, etc. It also automates everything for you so you don’t have to do anything in your scene after the conversion. This is a must-have asset if you are working with Terrains on mobile devices. Design The Full Load And Delta Load Patterns In SSIS. Create A Terrain In Unity Grass In Unity Trees In Unity Unity TRENDING UP 01.
I hope you understood how to create a terrain, add trees and grass in Unity. Request: I would love if it was possible to group trees into their terrain chunks. This is how you create a terrain a 3D world terrain using Unity 3D. I found this several months ago in my quest to reduce draw calls and would highly recommend it to anyone who has noticed how many draw calls Unity’s standard terrain can cause. Performance increase on my other games too. Terrain was not working with my Dots character controller, so i exported it using this tool and it worked really well. Straight to the point asset, great setup, not cluttered with unnecessary scripts or examples, want to convert your terrain fast? bam, you have it. Holes in mesh are supported as Alpha Cutout effect using shaders – the same way as it is done by Unity terrain system.Custom terrain shaders and tree/grass placement assets may not be fully supported. Tool works only with Unity TerrainData object and exports mesh, textures and materials only from it.Terrain To OBJ and All Terrain Textures can be purchased separately too. Support and bug report: purchasing check documentation for better understanding how tool works and what limitations it has. Basemap exporter – bakes all terrain paint textures into one texture file.Splatmap shader – imitating Unity built-in terrain shader with 16 layers support.Full vertex count control for generated mesh.Tool for converting Unity Terrain into a mesh.
Owners of the old (now deprecated) Terrain To Mesh can use price reduced upgrade option.